Showing posts with label Vimeo / Accentfeed. Show all posts
Showing posts with label Vimeo / Accentfeed. Show all posts


Sound Design Sessions is an audiovisual project developed by Dataset Clothing for music and sound producers.

Stay tuned for more info.


instagram.com/datasetclothing

facebook.com/dataset2010

feeldataset.com


Cast: Dataset and Accent Creative


Tags: Dataset, Clothing, Sound Design, Design, Cinema4d, Contest, Bigup Magazine, Electronic, Bass, Bass Music, Movement, Sub, Glitch and Accent Creative






via Vimeo / Accentfeed http://vimeo.com/channels/accentfeed/67929701


Place: Moscow, Gipsy club

Date: 17,18,19 may 2013

Concept: Alexander Us, Pavel Paratov

Art director: Pavel Paratov

Producers: Alexander Us, Alex Rozov

Illustration: Ilya Balakin

Supervisor: Oleg Barankin

Animation: Roman Vyshivanov, Konstantin Shun, Nastya Chamkina, Artur Zhamaletdinov, Al Medvedsky, Andrey Korovkin, Alexey Pavlov, Pavel Paratov

Technical director: Dima Napolnov

VJ: Denis Akopov, Alexander Tolstikov

Project manager: Nastya Filinina, Natalya Selivanova

Filming crew: Evgeniy Arkhipov, Nikita Belous


Cast: SilaSveta, Pavel Paratov, Shun, afpavlov, Andrey Korovkin, Roman Vyshivanov, CJ Basie, Medwedsky and helloarty


Tags:






via Vimeo / Accentfeed http://vimeo.com/channels/accentfeed/67632653


Sound Design Sessions is an audiovisual project developed by Dataset Clothing for music and sound producers.

Stay tuned for more info.


instagram.com/datasetclothing

facebook.com/dataset2010

feeldataset.com


Cast: Dataset


Tags: Dataset, Clothing, Sound Design, Design, Cinema4d, Contest, Bigup Magazine, Electronic, Bass, Bass Music, Movement, Sub, Glitch and Accent Creative






via Vimeo / Accentfeed http://vimeo.com/channels/accentfeed/67929701


Stage Design by Fader vjfader.com

DJ: Mickey Zhang

VJs: YiHu Tang & Fader

LD: Daniel Richardson


Cast: Fader


Tags: vj, vjfader, visual, beijing, intro, music, festival, mickey zhang, stage, live, stage design and china






via Vimeo / Accentfeed http://vimeo.com/channels/accentfeed/67273889


whole documentary is comming soon!


* international festival of independent electronic music and visual art

* 26/04/2013 - Prague - Czech republic

* National gallery - Veletržní palác

* lunchmeat.cz/festival/

* artists in residency program - NOHlab studio - special visual set with Clark

* Long Arm & Ruslan Gadzhimuradov vs Stix | Hyetal vs Aeldryn | Kangding Ray - a/v show | Clark vs NOHlab | Fantastic Mr Fox vs Jago VJ | Sinjin Hawke vs Tagtool


* Camera: Jan Slavik, Jakub Mardesic, Tomas Krejci

* Edit: Jakub Mardesic

* Videoproduction: Klara Plechsson


(c) REAL PICTURES 2013


Cast: ...::LUNCHMEAT::...


Tags: Clark, Fantastic Mr. Fox, Long Arm, Ruslan Gadzhimurado, Stix, Hyetal, Aeldryn, Kanding Ray, NOHlab, Jago VJ, Sinjin Hawke and Tagtool






via Vimeo / Accentfeed http://vimeo.com/channels/accentfeed/67714842


Our latest challenge from the good folk at Nike was to create a charming motion piece to increase awareness of their impressive Reuse-a-Shoe initiative and it's process.


Nike Reuse-a-Shoe takes worn out athletic shoes and grinds them down to create a new material called Nike Grind, which is used to make high-quality sports surfaces including courts, turf fields, tracks and more.


Full project page: manvsmachine.co.uk/projects/project/nike_reuse_a_shoe



CREDITS:


Design, Direction & animation:

ManvsMachine


Audio:

Echolab


Cast: ManvsMachine


Tags:






via Vimeo / Accentfeed http://vimeo.com/channels/accentfeed/67394349


These idents are part of a top-to-toe rebrand of the TV on-demand service.


The overall scope of the project has been to develop a new and innovative identity package for the BT Vision service; with a brand that needs to work across all media and is able to sit with the existing BT brand and BT Vision product logos. Completed in association with our friends and regular collaborators, Proud Creative.


Find out more about the project here:

creativereview.co.uk/cr-blog/2011/october/bt-vision-rebranded-by-manvsmachine-and-proud-creative




Direction & Animation:

ManvsMachine



High Speed Photography:

Jason Tozer



Audio:

Resonate


Cast: ManvsMachine


Tags:






via Vimeo / Accentfeed http://vimeo.com/channels/accentfeed/29951564


Thanks for watching my animation! I did it in order to teach myself Cinema 4D and Vray in my spare time, the renders aren't perfect but the best I could get out of my machine. While I setup up most of the geometry using tracers, Xpresso and Thinking Particles, I had some help along the way from the following great resources...

I edited the motion captures from this archive >>> sites.google.com/a/cgspeed.com/cgspeed/motion-capture and used Microsoft Kinect for some parts aswell

I tweaked the character models from >>> thefree3dmodels.com/

Sound effects we're mostly sourced from >>> freesound.org

And the music is obviously from Capcom's Street Fighter 2, play it here >>> itunes.apple.com/ie/app/street-fighter-ii-collection/id459660048?mt=8


If you like this, then checkout the original & far superior Quayola and Memo 'Forms' >>> vimeo.com/37967381


Peace!


Gif> tinyurl.com/afmwoss


Cast: dantheadman


Tags: street fighter mograph, cinema 4d, vray, 3D, snes, xpresso, thinking particles, ken, ryu, blanka, chun li, guile, test, street, fighter, mograph, motion, sculptures and motion sculptures






via Vimeo / Accentfeed http://vimeo.com/channels/accentfeed/66115264


My graduation project in Digital Media.


A small, full CG shortfilm set in a pseudo 1980s environment, where a nostalgic theme is emphasized through the display of old computer hardware, together with careful cinematic grading.


Made as a "proof of concept" for a future project that I am currently working on.


Credits:


CG

modeling_texturing_lighting_rendering by Brian Sørensen


Post

grading_editing_soundDesign by Brian Sørensen


MUSIC

written & produced by Brian Sørensen


Cast: Brian Sørensen


Tags: CG, Vray, Commodore, Retro, 3ds max, After Effects, Computer, Nostalgia, Shortfilm, LOAD, Movie, Art, 1980s, Cinematic and Photorealistic






via Vimeo / Accentfeed http://vimeo.com/channels/accentfeed/66599774


Resonance is a collaborative project with over 30 independent visual and audio designers/studios. The aim was to explore the relationship between geometry and audio in unique ways.


Special thanks to Clear Cut Pictures who did a great job with the audio mastering and also RenderRocket who gave us access to their awesome renderfarm.


SEE || Displace Studios and MoveMakeShake | Esteban Diacono | Heerko Groefsema | Jean-Paul Frenay | Jr.canest | KORB | Kultnation | Mate Steinforth | Matthias Müller | Momentary People | MRK | Murat Pak | Onur Senturk | Physalia studio | Polynoid | SR Partners | Thiago Maia | Tom Waterhouse | Tronic Studio | Spatial Harmonics Group


HEAR || Audionerve | Combustion | CypherAudio | David Kamp | Echolab | Hecq | Michael Fakesch | Mutant Jukebox | Radium Audio | Box Of Toys Audio | Studio Takt | World Gang


resonance-film.com for more details and opportunities to get one of the limited edition Blu-Ray and DVD versions of the full film.


Resonance was initiated and produced by SR Partners.


Cast: Resonance, Movemakeshake, Audionerve, CypherAudio, aa, ECHOLAB, Heerko Groefsema, Ian Clemmer, Jr.canest, JP Frenay, KORB, Kultnation, Combustion, mate, Michael Fakesch, Momentary People, Murat Pak, Mutant Jukebox - Music & Sound, Onur Senturk, MRK, Polynoid, Physalia Studio, Radium Audio Ltd, SR Premium, Studio Takt / Music & Sound, Tom Waterhouse, TronicStudio, Thiago Maia, Esteban Diácono and KAMP - Music & Sound Design


Tags: resonance, sr partners, collaboration, offf, sonar, playgrounds, pause festival, 3d, 2d, animation and motion






via Vimeo / Accentfeed http://vimeo.com/channels/accentfeed/25186640


FTSI Presents The World’s Largest Dynamic Sphere Array


1008 synchronized axis of motion with coordinated projection, lighting and sound.


This installation was showcased at the Shanghai World Expo.


Cast: fishertechnicalservices


Tags: Kinetic Sculpture, Ball Grid Array, china flying balls, shanghai and world expo






via Vimeo / Accentfeed http://vimeo.com/channels/accentfeed/27924943


Double-exposures in motion.


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Breeder was invited back to create the opening titles for Analogue/Digital, so once again, we threw ourselves into the project and didn't hold back. This year, we developed an ambitious aesthetic based upon the idea of double exposure, inspired by Alabaster's amazing track and the conference's program design. We worked around the theme of binary, juxtaposing the urban sprawl and nature, black and white, flight and fall, and unification and disintegration. It was a labour of love and we couldn't be prouder with the end result.


analoguedigital.com.au

studiobreeder.com

facebook.com/pages/Alabaster/209468402421179


Credits

Creative Direction: Joyce Ho

Producer: Adam Sebastian West

Cinematography: Chris Morris, Alex Gee, Adam Sebastian West

Editing: Alex Gee

Design Lead: Joyce Ho

Design: Alex Gee, Timothy Lovett, Jai Mitchell

Compositing: Chris Morris

Animation: Alex Gee, Joyce Ho, Grayson Huddart


Starring: Abagail Pirie, Anthony Trojman


Sound by ALABASTER


Cast: BREEDER, Alex Gee, Joyce Ho and Chris Morris


Tags: analogue, digital, analogue/digital, a/d, 2013, breeder, double exposure, nude, black, white, composite, nature and urban






via Vimeo / Accentfeed http://vimeo.com/channels/accentfeed/66487989


CHIAROSCURO

§ — Installation by Sougwen Chung


. . . . . . . . . . . . . . . . . . . . .


Chiaroscuro is a culmination of contrasts; the interplay of light and dark, the tangible and intangible, the old and new. The installation is a contemporary interpretation of "Chiaroscuro", a term more commonly associated with 17th century painting, that is as hand-made as it is digitally enabled.


Drawing in the installation is the fundamental element -- spanning the physical structure, the light-mapping and the projection itself. By digitizing the drawing, the simple expression of mark-making becomes transmutable. It is reinterpreted to take on a new form and dimension in the software -- it transforms into structures manipulatable through time.


If drawing is an analogy for basic human expression, Chiaroscuro is an immersive installation that augments the drawn image in scale, sound, and scope by harnessing the imaginative potential of interdisciplinary processes and technologies.


More info about the project at sougwen.com/chiaroscuro


. . . . . . . . . . . . . . . . . . . . .


Musee D'art Moderne et Contemporain Géneve

Geneva, Switzerland

May 2-10, 2013

Commissioned by Mapping Festival


. . . . . . . . . . . . . . . . . . . . .


Creative direction by: Sougwen Chung

Original Music by Praveen Sharma

Technical direction: Andrien Boulanger

Arduino Programming by: Adam Harvey

Structural Supports by: Square Fabrication

Filmed by: Linda Cavaliero, Marcelline Gamma


Thanks to: Ana Ascensio, Boris Edelstein, Adrien Boulanger, Justine Beaujouan, Loic Shutter, Audrey Powell, Jorge Escobar, Yves Evequoz, Nonotak Studios, Wengnam Yap, Adi Panuntun, Sony Budi Sasono, Gaz Bushell, Anthony Rowe, Linda Cavaliero, BLACK OUT ( blackout.fr ), Adrien Boulanger, Fanny Visser, Will Wires Dardelin, Fabrice Giraud, Fabio Manozzi


. . . . . . . . . . . . . . . . . . . . .


Cast: sougwen


Tags: installation, a/v, projection, paper and drawing






via Vimeo / Accentfeed http://vimeo.com/channels/accentfeed/66443975


360 movie DVDs, metal disc, computer, 14:19 min. video projection loop

Dimensions: 210x210x20 cm.

Sikka is a sculptural video installation constructed from 360 used DVDs. This multi-thematic piece was inspired by “sikka”, the gold coins sewn to clothing dating back to Babylonic times that eventually became the shiny plastic objects we know today as sequins. By projecting the contents of the DVDs back onto their surfaces the artist continues to investigate both new uses for discarded objects as well as his interest in combining the phantasmagorical properties of cinema with its physical elements. In this case, film segments were selected from each of the DVDs for their color, shape and movement value, forming a digital palette from which the final projected loops were constructed. The accompanying self-generated soundtrack is the resulting “accidental composition” created by layering the soundtracks from the actual segments being projected. The final effect is that of an audio-visual mosaic.

Historically, sikka were worn to remind onlookers of the wealth and power of those wearing them while also evoking the light of the divine. Similarly, the surfaces of the DVDs flash back at us images born from the glamorous world of Hollywood where image is converted to a kind of currency.


Cast: Daniel Canogar


Tags: Sikka Magnum, Daniel Canogar, Umea, Bildmuseet, installation art and projections






via Vimeo / Accentfeed http://vimeo.com/channels/accentfeed/58629555


Hakanaï is a haiku dance performance taking place in a cube of moving images projected live by a digital performer.

In Japanese, this word Hakanaï is the union of two elements, one alluding to man and one alluding to the dream. It is used to define the ephemeral, the fragile, the transitory, the intangible nature of matter.

This words together with the tulle covered cube, create the starting point for this piece.


The four projectors reveal on the tulle a graphic universe in constant evolution. Performed by an artist as a “digital score”, it is generated and interpreted live. The dancer’s body enters into a dialogue with the moving images in motion. These simple and abstract black and white shapes behave according to physical rules that the senses recognise and to mathematic models created from the observation of nature.

The audience experiences the performance in several stages. They first discover the exterior of the installation. As the dancer arrives, they gather around to watch the performance. When the choreography has ended, the audience can then take some time to wander amongst the moving images.


Through a minimalist transposition, this piece is based on images drawn from the imaginary realm of dreams, their structure and their substance. The box in turns represents: the bedroom where, once the barrier of sleep is passed, walls dissolve and a whole new inner space unfolds; the cage, of which one must relentlessly test the limits; the radical otherness, as a place of combat with an intangible enemy; the space where impossible has become possible, where all the physical points of reference and certitudes have been shaken.

Through the encounter of gesture and image, two worlds intertwine. The synchronicity between the real and the virtual dissolves and the boundary that was keeping them separate disappears, forming a unique space filled with a high oneiric charge.


Our research is mainly based around the following:

1. A thoughtful digital technology at the service of performing arts.

In order to preserve the force of the live presence on stage and then transpose it to the digital medium, all the images are generated, calculated and projected in real time.

2. The idea of digital writing and performance of digital scores.

Through a musical approach to the images and an instrumental approach to the computer program, the experience of the moment is given pride of place.

3. Interactive ways of overcoming the technical challenge.

Using capturing systems from video game technology (for their power in calculation and reactivity) combined to a work of virtual puppetry (for the value of human intuition and its dreaming ability) allow us to offer the audience this sensitive experience.

4. The use of the unconscious experience of movement.

The computing and mathematical models come from the observation of Nature. This private and unconscious experience of movement creates an imaginary world where abstract graphic forms become evocative worlds.

5. The structuration of coincidences.

The gesture interferes with the image in a believable and coherent way. Creating strong bridges between the digital and the real material allows the virtual to become an extension of the real.

Concretely, the implementation of these principles is the result of a close relationship between computers, electronics and software all through the computer program eMotion. eMotion is a tool allowing the experimentation of the relationships between virtual elements and data taken from the real world. It is based on physics models and is at the heart of and at the beginning of all of the company’s projects. Although the project is the result of research into juggling, it goes way beyond its original subject while at the same time inheriting the concrete and sensitive relationship to matter, body and movement.


Cast: Adrien M / Claire B


Tags:






via Vimeo / Accentfeed http://vimeo.com/channels/accentfeed/65175919


a project by Quayola & Sinigaglia


{2013}

Audiovisual Installation - Custom Software for Realtime Graphics

4k video on 2 LCD displays | 2ch Sound

Dimensions Variable


Commissioned by Nike

Producer: Keri Elmsly

Animator: Paul Mumford

Sound: Michael Hodgson

Assistant: Sebastiano Barbieri


--


quayola.com/flexure/


Cast: Quayola and Natan Sinigaglia


Tags:






via Vimeo / Accentfeed http://vimeo.com/channels/accentfeed/66252440


Visit me on facebook and if you like...give me a like :-)

facebook.com/page.sie


Project: Ampersand

Client: The New Republic / New York

Directed & Produced: Korb & Susi Sie

DOP & Edit: Susi Sie

Compositing & 3D: Karolina Sereikatė

Producer: Lina Paškevičiūtė

Music & Sound Design: Andrea Damiano


Ampersand is a visual collective interpretation of creativity process - vitally growing and evolving crystals represent bursting ideas, the engine of all arts. To achieve growing crystals look visual artist Susi Sie used a supersaturated solution of sodium acetate, also known as “hot ice”.

This short film is a combination of live shot crystals and 3D.

Ampersand starts section of Books & Arts of 99 year old “The New Republic” magazine (NY, USA).

The first ampersand was created by Sagmeister & Walsh in January 2013.


Cast: Susi Sie


Tags: experimental, abstract, art, inspirational, creative, motion, poetic and liquid






via Vimeo / Accentfeed http://vimeo.com/channels/accentfeed/65295019


Project by Daniel Franke & Cedric Kiefer


produced by:

onformative.com

chopchop.cc


Documentation:

vimeo.com/38505448


Music: Machinefabriek "Kreukeltape"

machinefabriek.nu/


Text: Sandra Moskova


The basic idea of the project is built upon the consideration of creating

a moving sculpture from the recorded motion data of a real person. For

our work we asked a dancer to visualize a musical piece (Kreukeltape by

Machinenfabriek) as closely as possible by movements of her body. She was

recorded by three depth cameras (Kinect), in which the intersection of the

images was later put together to a three-dimensional volume (3d point cloud),

so we were able to use the collected data throughout the further process.

The three-dimensional image allowed us a completely free handling of the

digital camera, without limitations of the perspective. The camera also reacts

to the sound and supports the physical imitation of the musical piece by the

performer. She moves to a noise field, where a simple modification of the

random seed can consistently create new versions of the video, each offering

a different composition of the recorded performance. The multi-dimensionality

of the sound sculpture is already contained in every movement of the dancer,

as the camera footage allows any imaginable perspective.


The body – constant and indefinite at the same time – “bursts†the space

already with its mere physicality, creating a first distinction between the self

and its environment. Only the body movements create a reference to the

otherwise invisible space, much like the dots bounce on the ground to give it

a physical dimension. Thus, the sound-dance constellation in the video does

not only simulate a purely virtual space. The complex dynamics of the body

movements is also strongly self-referential. With the complex quasi-static,

inconsistent forms the body is “painting†, a new reality space emerges whose

simulated aesthetics goes far beyond numerical codes.


Similar to painting, a single point appears to be still very abstract, but the

more points are connected to each other, the more complex and concrete

the image seems. The more perfect and complex the “alternative worlds†we

project (Vilém Flusser) and the closer together their point elements, the more

tangible they become. A digital body, consisting of 22 000 points, thus seems

so real that it comes to life again.


nominated for the for the MuVi Award:

kurzfilmtage.de/en/competitions/muvi-award/selection.html


see video in full quallity:

daniel-franke.com/unnamed_soundsculpture.mov


HQ Stills

flickr.com/photos/37752604@N05/sets/72157629203600952/


Cast: Daniel Franke, onformative and Laura Keil


Tags: cedric kiefer, daniel franke, onformative, wearechopchop, chopchop, sculpture, soundsculpture, laura keil, unnamed soundsculpture, unnamed, machinefabriek and Sandra Moskova






via Vimeo / Accentfeed http://vimeo.com/channels/accentfeed/38840688


AEON is an animated short film created to be a part of the 2013 TEDxSydney conference. It's purpose is to act as a 'palette cleanser' between talks.


AEON explores the concepts of growth, loosely reflected as a cyclical journey across the natural seasons over the course of many years. We draw loose parallels between these natural seasons and the seasons within an individuals life.


We purposely left the piece open to interpretation, but we would note that in developing AEON, we did explore the deeper concepts of life, existence and the identity of the individual within the broader cosmos. Where do we fit in when there is so much that is greater than the individual.


Our subjects are drawn from nature with moments particularly relevant to the Australian landscape from which many Australians forge their identity. We wanted the piece to be emotive and textured, opting for a stylised, low poly treatment complex in execution but nicely simplistic in its actual aesthetic. We wanted to explore geometry and the reduction of things to these core elements. The design and treatment a reflection of what is core to our existence.


Created by The DMCI


Directed by Nathan Drabsch & Brecon Littleford

Design and Animation - Brecon Littleford, Pat da Cunha, James Redmond, Nathan Drabsch


Music Composition and Audio Design - Mark Brandis & Jeff Black at ism studios


TEDx Executive Producer - Marque Owen


Cast: The DMCI, Nathan Drabsch, brecon littleford, ism studios, Pat DC and James Redmond


Tags: TEDxSydney, AEON, TEDx, Motion Design, Life, Seasons, Motion Graphics, Low Poly and Cinema 4D






via Vimeo / Accentfeed http://vimeo.com/channels/accentfeed/65536778


Animated Spot for Dataset Clothing

feeldataset.com

-

Directed by Takcom™

Music: Ben Samples 'Outlaws'

Sound Design: Miguex

Audio Mastering: EshOne


Twitter: twitter.com/datasetclothing

Facebook: facebook.com/dataset2010


Cast: Dataset, takcom™ and Accent Creative


Tags: Dataset, Clothing, Electronic, Undeground, Music, Dubstep, Movement, Glitch, Bass, Dub, Takcom, Ben Samples, Miguex, EshOne, Eprom, Joe Nice, Bulletproof, Animation, Motion Graphics and Audio






via Vimeo / Accentfeed http://vimeo.com/channels/accentfeed/20235189